qrcode

A pure JavaScript QRCode encode and decode library.

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QRCode

A pure JavaScript QRCode encode and decode library.

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QRCode guide and example

QRCode guide

QRCode encode example

QRCode decode example

Usage

Common Interface
export class Charset {
  public static readonly CP437: Charset;
  public static readonly ISO_8859_1: Charset;
  public static readonly ISO_8859_2: Charset;
  public static readonly ISO_8859_3: Charset;
  public static readonly ISO_8859_4: Charset;
  public static readonly ISO_8859_5: Charset;
  public static readonly ISO_8859_6: Charset;
  public static readonly ISO_8859_7: Charset;
  public static readonly ISO_8859_8: Charset;
  public static readonly ISO_8859_9: Charset;
  public static readonly ISO_8859_10: Charset;
  public static readonly ISO_8859_11: Charset;
  public static readonly ISO_8859_13: Charset;
  public static readonly ISO_8859_14: Charset;
  public static readonly ISO_8859_15: Charset;
  public static readonly ISO_8859_16: Charset;
  public static readonly SHIFT_JIS: Charset;
  public static readonly CP1250: Charset;
  public static readonly CP1251: Charset;
  public static readonly CP1252: Charset;
  public static readonly CP1256: Charset;
  public static readonly UTF_16BE: Charset;
  public static readonly UTF_8: Charset;
  public static readonly ASCII: Charset;
  public static readonly BIG5: Charset;
  public static readonly GB2312: Charset;
  public static readonly EUC_KR: Charset;
  public static readonly GBK: Charset;
  public static readonly GB18030: Charset;
  public static readonly UTF_16LE: Charset;
  public static readonly UTF_32BE: Charset;
  public static readonly UTF_32LE: Charset;
  public static readonly ISO_646_INV: Charset;
  public static readonly BINARY: Charset;
  public constructor(label: string, ...values: number[]);
}

declare type FNC1 = [mode: 'GS1'] | [mode: 'AIM', indicator: number];
Encoder Interface
export class Alphanumeric {
  public constructor(content: string);
}

export class Byte {
  public constructor(content: string, charset?: Charset);
}

export class Hanzi {
  public constructor(content: string);
}

export class Kanji {
  public constructor(content: string);
}

export class Numeric {
  public constructor(content: string);
}

export interface EncoderOptions {
  hints?: { fnc1?: FNC1 };
  version?: 'Auto' | number;
  level?: 'L' | 'M' | 'Q' | 'H';
  encode?: (content: string, charset: Charset) => Uint8Array;
}

declare interface DataURLOptions {
  margin?: number;
  foreground?: [R: number, G: number, B: number];
  background?: [R: number, G: number, B: number];
}

export class Encoded {
  public size: number;
  public mask: number;
  public level: string;
  public version: number;
  public get(x: number, y: number): number;
  public toDataURL(moduleSize: number, options?: DataURLOptions): string;
}

export class Encoder {
  public constructor(options?: EncoderOptions);
  public encode(...segments: (Alphanumeric | Byte | Hanzi | Kanji | Numeric)[]): Encoded;
}
Encoder Example
import { Byte, Encoder, Hanzi, Kanji } from '@nuintun/qrcode';

const encoder = new Encoder({
  level: 'H'
});

const qrcode = encoder.encode(
  // Hanzi
  new Hanzi('你好世界'),
  // Byte
  new Byte('\nhello world\n'),
  // Kanji
  new Kanji('こんにちは世界')
);

console.log(qrcode.toDataURL());
Decoder Interface
export class BitMatrix {
  public constructor(width: number, height: number, bits?: Int32Array);
  public get width(): number;
  public get height(): number;
  public set(x: number, y: number): void;
  public get(x: number, y: number): number;
  public flip(): void;
  public flip(x: number, y: number): void;
  public clone(): BitMatrix;
  public setRegion(left: number, top: number, width: number, height: number): void;
}

export class Point {
  public get x(): number;
  public get y(): number;
}

export class Pattern extends Point {
  public get moduleSize(): number;
}

declare class FinderPatternGroup {
  public get topLeft(): Pattern;
  public get topRight(): Pattern;
  public get bottomLeft(): Pattern;
}

export class Detected {
  public get matrix(): BitMatrix;
  public get finder(): FinderPatternGroup;
  public get alignment(): Pattern | undefined;
  public get size(): number;
  public get moduleSize(): number;
  public mapping(x: number, y: number): Point;
}

declare interface Structured {
  readonly index: number;
  readonly count: number;
  readonly parity: number;
}

export class Decoded {
  public get mask(): number;
  public get level(): string;
  public get version(): number;
  public get mirror(): boolean;
  public get content(): string;
  public get corrected(): number;
  public get symbology(): string;
  public get fnc1(): FNC1 | false;
  public get codewords(): Uint8Array;
  public get structured(): Structured | false;
}

export function grayscale(imageData: ImageData): Uint8Array;

export function binarize(luminances: Uint8Array, width: number, height: number): BitMatrix;

export interface DetectorOptions {
  strict?: boolean;
}

export class Detector {
  public constructor(options?: DetectorOptions);
  public detect(binarized: BitMatrix): Generator<Detected, void, boolean>;
}

export interface DecoderOptions {
  decode?: (bytes: Uint8Array, charset: Charset) => string;
}

export class Decoder {
  public constructor(options?: DecoderOptions);
  public decode(matrix: BitMatrix): Decoded;
}
Decoder Example
import { binarize, Decoder, Detector, grayscale } from '@nuintun/qrcode';

const image = new Image();

image.crossOrigin = 'anonymous';

image.addEventListener('error', () => {
  console.error('image load error');
});

image.addEventListener('load', () => {
  const { width, height } = image;
  const canvas = new OffscreenCanvas(width, height);
  const context = canvas.getContext('2d')!;

  context.drawImage(image, 0, 0);

  const luminances = grayscale(context.getImageData(0, 0, width, height));
  const binarized = binarize(luminances, width, height);
  const detector = new Detector();
  const detected = detector.detect(binarized);
  const decoder = new Decoder();

  let current = detected.next();

  while (!current.done) {
    let succeed = false;

    const detect = current.value;

    try {
      const { size, finder, alignment } = detect;
      const decoded = decoder.decode(detect.matrix);
      // Finder
      const { topLeft, topRight, bottomLeft } = finder;
      // Corners
      const topLeftCorner = detect.mapping(0, 0);
      const topRightCorner = detect.mapping(size, 0);
      const bottomRightCorner = detect.mapping(size, size);
      const bottomLeftCorner = detect.mapping(0, size);
      // Timing
      const topLeftTiming = detect.mapping(6.5, 6.5);
      const topRightTiming = detect.mapping(size - 6.5, 6.5);
      const bottomLeftTiming = detect.mapping(6.5, size - 6.5);

      console.log({
        content: decoded.content,
        finder: [topLeft, topRight, bottomLeft],
        alignment: alignment ? alignment : null,
        timing: [topLeftTiming, topRightTiming, bottomLeftTiming],
        corners: [topLeftCorner, topRightCorner, bottomRightCorner, bottomLeftCorner]
      });

      succeed = true;
    } catch {
      // Decode failed, skipping...
    }

    // Notice: pass succeed to next() is very important,
    // This can significantly reduce the number of detections.
    current = detected.next(succeed);
  }
});

image.src = 'https://nuintun.github.io/qrcode/packages/examples/src/images/qrcode.jpg';

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